Ownership and lifetime ====================== Slang owns language semantics, imports, program composition, reflection, and backend code generation. Workbench owns authored/editor state, document lifetime, dependency identity, parameter presentation, tool bindings, and render consumption. Qt/QRhi owns the graphics abstraction; C++ coordinates native lifetime and submission. :: ShaderWorkspace owns ShaderDocument objects and shared time Tool sessions reference documents and select capabilities SlangRhiWidget/RenderPass consume compiled products through QRhi A binding is not document ownership. Python exposure is not render-core ownership. Implementation -------------- Start with ``ShaderWorkspace.h``, ``ShaderDocument.h``, tool ``*Session.h`` files, and ``rendering/RenderPass.h``.